﻿using System;
using System.Diagnostics;
using System.Linq;
using NUnit.Framework;
using WUnit.Framework;

namespace MyDebugHelper {
	public class FixtureNUnit : FixtureWUnit {
		[TearDown, DebuggerNonUserCode]
		public virtual void TearDown() {
			Teardown();
			//Trace.WriteLine("FixtureNUnit_TearDown");
		}
	}
}